Menu
What’s great about this section is the implication of horror, rather than outwardly showing it. The first thing the player has to do is walk alongside the outskirts of the Baker Mansion as they follow a trail of vaguely cult-like imagery, and it’s great for showing off the game’s graphics and giving them some breathing room. It’s a simple set-up that gives the player enough to go on and enough motivation to see what’s coming next. After a fairly cryptic message from his supposedly dead wife Mia, our faceless protagonist Ethan Winters drives towards a mansion in the bayou to follow a message left by her.
0 Comments
Leave a Reply. |